Coming soon

PaintClay

Paint 3D shapes in the air, then blend them into clay.

Overview

What PaintClay does

Each brush stroke lays down a trail of small shapes, called SubGeo: spheres, boxes, tori or tets. Every stroke is also an editable Bezier spline, and moving the spline moves its shapes, so a form stays easy to reshape long after you painted it.

Meshing is a separate step you can re-run at any time: show dots while you work, the shapes themselves, or a smooth blob mesh built with OpenVDB.

What it is
Geometry object (Create > Geometry > Machine3D)
3ds Max
3ds Max 2025 and 2027
Works with
Nothing extra. OpenVDB is built in.
License
One seat per workstation. Render nodes free.

Features

Features

Paint SubGeo

Brush shapes: Sphere, Box, Torus and Tet.

Strokes are splines

Edit at SubGeo, Vertex, Segment or Spline level, just like an Editable Spline.

Snap and align

Snap stroke ends onto existing SubGeo and align SubGeo to the spline.

Build-up

New strokes sit on the surface of earlier ones, so forms grow outward.

Three mesh modes

Dots, Shapes, or Blob Mesh (VDB).

Soft Selection

Move groups of SubGeo with a smooth falloff.

Per-shape control

Set Shape, rotate and scale individual SubGeo.

Presets

User and Studio Settings presets.

PaintClay is coming soon

Want to know when it launches? Drop us a line.